Damage breakdown
Maple · UID 616184422 · build from
26,552
Rank #160 of 195
N4 with C0 Furina and Yelan
Every build uses Redhorn Stonethresher R1, so only artifacts decide the ranking.
Noelle's stats as Enka reports them. Your Redhorn Stonethresher R5 is replaced with Redhorn Stonethresher R1: its base ATK, substat and static passive are taken out of these totals and Redhorn Stonethresher R1's are put in, so only artifacts decide the ranking.
| Stat | Your sheet | With Redhorn Stonethresher R1 |
|---|---|---|
| Base ATK | 782 | 782 |
| ATK | 1,185 | 1,185 |
| ATK% | 5.8% | 5.8% |
| Base DEF | 854 | 854 |
| DEF | 2,589 |
Conditional effects the character sheet doesn't include: weapon and set passives, teammates and Noelle's constellations.
| Source | Effect | Stat | Value |
|---|---|---|---|
| Furina C0 200 Fanfare × 0.25% (burst level 10) | 200 Fanfare × 0.25% (burst level 10) | DMG Bonus | +50.0% |
| Yelan Average of her 1% → 50% ramp over a 15s burst | Average of her 1% → 50% ramp over a 15s burst | DMG Bonus | +27.0% |
| Redhorn Stonethresher R1 Normal/Charged DMG +40% of final DEF | Normal/Charged DMG +40% of final DEF | Flat DMG | +940 |
The exact formulas the leaderboard runs, with your numbers. Hover a buff total to see what it's made of.
1.Total DEF
2,350+854×0.0%+0
2.Total ATK
1,185+782×0.0%+0
Spot something off?
These are the exact numbers the leaderboard uses. Share a correction or a tweak with the community and we'll update the formulas.
{
"attackType": "Na4",
"weapon": {
"id": 12510,
"refinement": 1,
"icon": "UI_EquipIcon_Claymore_Itadorimaru"
},
"team": {
"yelan": true,
"furina": {
"constellation": 0
}
}
}| 2,350 |
| DEF% | 196.8% | 168.8% |
| CRIT Rate | 52.1% | 52.1% |
| CRIT DMG | 281.2% | 281.2% |
| Geo DMG Bonus | 46.6% | 46.6% |
| Elemental Mastery | 103 | 103 |
3.Sweeping Time ATK (burst converts DEF to ATK)
1,185+2,350×135.0%
4.Base damage
4,358×224.2%+940flat DMG
5.DMG Bonus multiplier
1 +46.6%+77.0%
6.Average crit multiplier
1 + min(52.1%+0.0%, 100%) ×281.2%+0.0%
7.Enemy DEF (level 100 enemy)
(100+ 100) ÷ ((100+ 100) + (100+ 100))
8.Enemy RES
10%−0.0%= 10.0% RES →1 − RES
9.Damage per hit
10,711××2.2360××2.4637××0.5000××0.9000
10.Leaderboard damage
26,552